Assassin’s Creed III: The Tyranny of King Washington: The Infamy DLC Review

AssCreed3TyrannyOfKingWHaving bought the Assassin’s Creed season pass, only to gloss over its “alright-ish” multiplayer dlc, it is nice to see that Ubisoft has released some additional single player content; finally, a reason to dust off my copy of Ass Creed III. I readied myself  to once again don the mantel of the Assassin, and plunge head first into the bale of hay that is Assassin’s Creed.  However, was it worth the purchase?

The story begins with a familiar faced Connor “Ratonhnhake’:ton” Kenway being awoken by his mum. Wait, what? Oh that’s right, yes, the story is set in an alternate reality, and Connor is left, for the most part, wondering what the hell is going on, being that he is the only one apparently aware of the unique situation currently at hand. Washington, evil? Surely not? Any way, after following his mother around for a short while, you learn that Washington is a power hungry madman, and that the blue coats (that’s the patriots, for those who don’t know) are killing innocents left, right and center. So it is up to Connor to stop Washington, and put an end to this madness, all the while trying to discover why everything is so bizarrely surreal. The story certainly doesn’t grip you by the balls, but it’ll do. You really just want to stab some fools.

Speaking of stabbing fools, the gameplay remains much the same, with a few new additions here and there. The most prominent feature that has been added to the game, is Connor’s “Power of the Wolf” that grants him the ability to go invisible, albeit at the expense of his health, and call upon a wolf pack to aid him in combat.  The Infamy adds 6 new missions to partake in, as well as 3 new side activities to complete. The side activities are nothing special and will only be slightly entertaining  the first time you encounter them; after that (unless you are going for achievements/trophies) you will probably want to give them a miss. The main missions offer you a chance to try out the new abilities and progress the story further. There is a good mix of stealth and combat in the missions, and the optional objectives provide some additional challenge to those that want it. Having said that, the missions are quite easy, and will probably take you 1-2 hours to complete. You are also given a sizable amount of the frontier to explore, however, there is nothing really there to find, and the damn snow makes traversing the tree-less areas of the map a pain in the arse.

 

7Overall, The Infamy was fun to play for the short time that it lasted, and it was good get back into Assassin’s Creed III after having it lie dormant, collecting dust on my shelf for so long. However, The Infamy did feel more like a lengthy tutorial, with a large number of the missions merely showing you how to use your new powers. Perhaps that is simply a result of it beginning a new story. The world also feels rather empty, with little to occupy the players time. I initially asked “was it worth the purchase?”, and my answer is this: not at its current price, unless you are desperate for some more Ass Creed. Ubisoft had an opportunity to serve up a juicy, chunky steak, and instead served up a rather emaciated looking chicken breast. It still tastes good, but lacks the substance to fill a hole.

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Categories: Reviews

Author:scottjamesmoor

I like to get high. High off of video games, that is. I also masturbate to Game of Thrones and Lord of the Rings.

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One Comment on “Assassin’s Creed III: The Tyranny of King Washington: The Infamy DLC Review”

  1. Jozef A Bissaker
    March 4, 2013 at 4:52 pm #

    Nice review Scott 🙂

    I think I’ll be staying away from AC DLC, didn’t like what they offered in 2 either.

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